Download Active Learning Techniques for Librarians. Practical by Andrew Walsh PDF
By Andrew Walsh
A realistic paintings outlining the speculation and perform of utilizing energetic studying ideas in library settings. It explains the idea of energetic studying and argues for its significance in our instructing and is illustrated utilizing a great number of examples of suggestions that may be simply transferred and utilized in instructing library and data talents to a variety of newcomers inside of all library sectors. those sensible examples know that for many people fascinated about educating library and knowledge abilities the only off consultation is the norm, so we'd like thoughts that let us to quick seize and carry our newcomers' realization. The examples are both worthwhile to these new to instructing, who desire to convey energetic studying into their periods for the 1st time, as to these more matured who are looking to refresh their educating with a few new principles and to hold on their improvement as librarian teachers.
- Outlines the argument for extra lively studying suggestions in our sessions
- Explains the idea of energetic learning
- Includes examples that may be utilized in teaching
Read or Download Active Learning Techniques for Librarians. Practical Examples PDF
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Additional resources for Active Learning Techniques for Librarians. Practical Examples
Materials required: Flip charts or interactive whiteboard with 2 ‘hangman’ type frames drawn on it (see diagram). A bell or a buzzer for each team. Notes: This works best with small groups so everyone gets a turn. It is important to have a brief discussion of each answer to re-enforce the learning. How to use it: ■ Split the class into two teams. g. a head, body, two arms, two legs will give five points to lose the game. Add eyes, mouth, etc. to make it last longer). ■ Get one member of each team to the front and give them a bell or buzzer each.
Materials required: A piece of A5 or A6 card for each member of the class with an activity on it. Notes: This is best done in a longer class that includes some group activities. The group activities provide a less disruptive time for doing the activities on the cards than when you may be talking to the whole class. g. ’ Activities don’t necessarily need to be directly related to the topic, they will still help keep the class active and alert. Activities could include: ■ Ask two questions in the session.
Can be distracting if you are in ‘full flow’ when someone claims a prize! How to use it: ■ Give out a card to everyone at the start of the session with a word or phrase (related to the subject matter) printed on it. ■ Tell them not to tell anyone else ‘their’ word and that there is at least one other person in the room with the same word. ■ Tell them to listen out for anyone in the room saying ‘their’ word. ’ as quickly as possible. The first person to shout wins a small prize. Variations: You can either offer one small prize or carry on all session allowing people to win prizes.