Download C-C++ Beautifier HOW-TO by Al Dev (Alavoor Vasudevan) PDF

By Al Dev (Alavoor Vasudevan)

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These considerations in this chapter are important and should be taken into account while programming for J2ME to develop a quality software for resource constrained devices. In Chapter 3, we will start programming in CLDC and Kjava used for Palm application development. We will discuss the APIs and implement them with some case studies. Although this chapter is on CLDC, we also take up the Kjava API, which is used to enable CLDC on a Palm device. The Kjava API has some extra functionality for adding user interface components to J2ME applications.

It has the following signature: public void drawImage(Image img, int x, int y, int anchor); The last parameter refers to anchor points used in several of the GUI classes. These are used to ensure that the processing needed to position an object properly on the display is reduced. Another feature in these APIs that can be of much help in improving the look of your application is the Font class. The letters used on small devices are usually displayed with the same font. You certainly don’t get the variety you can have on a desktop, but at least you can select one out of a few choices.

Pressed(x,y)) { // Write your code here. } } TextField Now we consider how the class TextField can be used. It, too, is similar in use to the TextField class in J2SE: // Declaration of a TextField named choicefield private TextField choicefield; After declaring the TextField, we initialize it with proper parameters. These parameters specify the String label for the TextField, its position in terms of coordinates, and its width and height. To allow the text to be entered in only the uppercase, we have to call the setUpperCase method with the parameter true.

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